Immersion Corporation (IMMR) creates, designs, develops, and licenses haptic technologies in North America, Europe, and Asia. Its technologies allow people to use their sense of touch to engage with various digital products. The company offers technology licenses, patent licenses, and combined licenses. It also provides software development kits, which consist of design tools, integration software, and effect libraries that allow for the design, encoding, and playback of tactile effects in content. In addition, the company offers design tools, application programming interfaces (APIs), reference designs, and firmware for haptic experiences to branded devices and other products. Further, the company licenses its patents to implement the licensed software to customers. Additionally, it provides engineering and integration services, design kits for prototyping, authoring tools, and platform independent solutions. The company offers its products to mobile communications, wearables, and consumer electronics; console and PC gaming; automotive; and medical markets. Immersion Corporation was founded in 1993 and is headquartered in San Francisco, California.
Immersion Corporation (IMMR) moved up over 37% today and its two day gains are 45%. Today's volume is 87 times average daily volume and that's a lot of trust in the stock. I am listing the goods of IMMR as follows:
1. Immersion Corporation (IMMR) has over 3,500 patents and a presence in more than 3 billion devices. The company is in the spotlight in 2020 as it's a component maker for haptic feel for the new Playstation 5 by Sony. According to a report by VGchartz, a third-party analytical website which tracks sales data throughout the games industry, the new PS5 sold through at least 2.1 million units on both November 12, when the console launched in North America, and November 19, when the PS5 launched in the UK and Europe. According to IMMR CEO, there are likely more than one haptic device for for every PS5 purchase for multiple players. Sony has been ramping up demand for the Playstation 5, with an expected 9-10 million devices planned to ship in 2020. This is an increase from the prior planned 6 million and represents a great sign since it took the company eight months to ship 10 million Playstation 4s to retailers. This should be huge for IMMR.
2. Colliers Security analyst rated IMMR at Buy with a price target of 15 today.
3. Zach's Research rated IMMR as rank #2 ( BUY) stock.
4. IMMR has a forward PE of 14.95 for 2021 and earning growth is estimated to be +125% for 2021.
5. There are 21 hedge funds purchased IMMR stock.
6. 80% of IMMR stocks are own by institutions. Plenty of institution supports.
7. There are only 26.25 million shares float for IMMR.
8. Technically, IMMR is in an accelerated up trend with a lot of momentum. Its next two resistances are 15 and then all time high 17.71. Support is 10 to 12.
Immersion Corporation(IMMR 12.94)在北美,欧洲和亚洲创建,设计,开发和提供触觉技术许可证。它的技术使人们能够利用触觉与各种数字产品互动。该公司提供技术许可证,专利许可证和组合许可证。它还提供软件开发套件,其中包括设计工具,集成软件和效果库,这些功能库允许设计,编码和播放内容中的触觉效果。此外,该公司还提供设计工具,应用程序编程接口(API),参考设计和固件,以为品牌设备和其他产品提供触觉体验。此外,该公司许可其专利以向客户实施许可的软件。此外,它还提供工程和集成服务,用于原型制作的设计套件,创作工具以及与平台无关的解决方案。该公司向移动通信,可穿戴设备,消费电子产品,控制台和PC游戏,汽车和医疗市场提供产品。 Immersion Corporation成立于1993年,总部位于加利福尼亚州旧金山。
Immersion Corporation(IMMR)今天上涨了37%以上,其两日涨幅为45%。今天的交易量是每日平均交易量的87倍,这显示出条子人对股票有多信任。尽管升了不小,IMMR的前景仍是很好的。我将IMMR的好处列出如下:
1. Immersion Corporation(IMMR)拥有3500多项专利,并且在超过30亿个设备中都有参与。该公司在2020年备受关注,因为它是Sony新款Playstation 5的触觉组件制造商。根据第三方分析网站VGchartz的报告,该网站跟踪了整个游戏行业的销售数据,新的PS5于11月12日(在北美推出该游戏机)和11月19日在英国和欧洲推出,销售了至少210万台PS5。根据IMMR首席执行官的说法,每台PS5可能会购买不止一个触觉设备以便多人操作。索尼一直在增加对Playstation 5的需求,预计在2020年将发售9百万-1000万台设备。这比之前计划的600万台有所增加,这是一个好兆头,因为该公司花了八个月的时间才出货1000万台Playstation 4s。对于IMMR来说,这应该是分常正面的。
2.Colliers证券分析师今天重申IMMR“买入”评级,目标价格为15。
3. Zach's Research将IMMR排名为第二级(买入)的股票。
4. IMMR的2021年前瞻市盈率为14.95,预计2021年的盈利增长为+ 125%。
5.有21间对冲基金购买了IMMR股票。
6.机构拥有IMMR股票的80%,大量的机构支持。
7. IMMR的流通量只有2625万股。
8. 从技术上讲,IMMR处于加速上升的趋势,并且势头强劲。接下来的两个阻力是15,然后是历史最高水平17.71。支撑是10 至12.
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